As the story goes, Sly Cooper is a young master thief, assisted by his turtle buddy, Bentley, and a hippo named Murray. The threesome set out on a mission of vengeance, striking back against the five criminals who killed Sly's father and stole the Thievius Raccoonus, a sort of Stealing for Dummies compiled by the great thieves that make up the Cooper line. Along the way, you'll recover pages from the long-lost book, defeat the Fiendish Five, and run into Carmelita Fox, a cop who's always hot on Sly's tail. The Fiendish Five have split up and gone their separate ways since stealing Sly's book, so you'll traverse through five separate worlds. With the exception of the final world, each world is broken up into a set of levels. You'll start out each one with a brief introductory level that leads you to a hub level for that world. Each world has seven main objectives that manifest themselves in the form of treasure keys. You'll earn the first key in the intro level. From there, a couple of levels will be available in the hub, but you'll have to earn a couple more keys to open up the rest of the hub. Once you've collected all seven keys, you can fight the world's boss. |